From 2ba333cb55685de5ff322af1e699d0ddd2bf4947 Mon Sep 17 00:00:00 2001 From: Kara Date: Sat, 25 Mar 2023 18:55:24 -0700 Subject: [PATCH] Buff bullet impulses a wee bit (#14858) --- Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs index 4a0a5ec69a..1b0a1221ee 100644 --- a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs +++ b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs @@ -402,7 +402,7 @@ public abstract partial class SharedGunSystem : EntitySystem var toMap = toCoordinates.ToMapPos(EntityManager, Transform); var shotDirection = (toMap - fromMap).Normalized; - const float impulseStrength = 5.0f; + const float impulseStrength = 25.0f; var impulseVector = shotDirection * impulseStrength; Physics.ApplyLinearImpulse(user, -impulseVector, body: userPhysics); } -- 2.51.2