From 2f5f0ea4a1317c6d991a295995d99abe51aff033 Mon Sep 17 00:00:00 2001 From: Artjom Date: Sat, 6 May 2023 19:07:54 +0300 Subject: [PATCH] Reducing the size of new combat mode indicators (#16170) --- Content.Client/CombatMode/CombatModeIndicatorsOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/CombatMode/CombatModeIndicatorsOverlay.cs b/Content.Client/CombatMode/CombatModeIndicatorsOverlay.cs index 8d4eedba9f..d3cdd22f62 100644 --- a/Content.Client/CombatMode/CombatModeIndicatorsOverlay.cs +++ b/Content.Client/CombatMode/CombatModeIndicatorsOverlay.cs @@ -30,7 +30,7 @@ public sealed class CombatModeIndicatorsOverlay : Overlay public Color MainColor = Color.White.WithAlpha(0.3f); public Color StrokeColor = Color.Black.WithAlpha(0.5f); - public float Scale = 0.8f; // 1 is a little big + public float Scale = 0.6f; // 1 is a little big public CombatModeIndicatorsOverlay(IInputManager input, IEntityManager entMan, IEyeManager eye, CombatModeSystem combatSys, HandsSystem hands) -- 2.52.0