From 377c9bfceafe938059faf80a2ec63f11805a2def Mon Sep 17 00:00:00 2001 From: =?utf8?q?=C5=81ukasz=20Lindert?= Date: Wed, 16 Jul 2025 00:06:48 +0200 Subject: [PATCH] PressureEvent removed (dead code) (#39004) yep --- Content.Server/Atmos/PressureEvent.cs | 44 --------------------------- 1 file changed, 44 deletions(-) delete mode 100644 Content.Server/Atmos/PressureEvent.cs diff --git a/Content.Server/Atmos/PressureEvent.cs b/Content.Server/Atmos/PressureEvent.cs deleted file mode 100644 index 9c0b36a281..0000000000 --- a/Content.Server/Atmos/PressureEvent.cs +++ /dev/null @@ -1,44 +0,0 @@ -namespace Content.Server.Atmos -{ - public abstract class PressureEvent : EntityEventArgs - { - /// - /// The environment pressure. - /// - public float Pressure { get; } - - /// - /// The modifier for the apparent pressure. - /// This number will be added to the environment pressure for calculation purposes. - /// It can be negative to reduce the felt pressure, or positive to increase it. - /// - /// - /// Do not set this directly. Add to it, or subtract from it to modify it. - /// - public float Modifier { get; set; } = 0f; - - /// - /// The multiplier for the apparent pressure. - /// The environment pressure will be multiplied by this for calculation purposes. - /// - /// - /// Do not set, add to or subtract from this directly. Multiply this by your multiplier only. - /// - public float Multiplier { get; set; } = 1f; - - protected PressureEvent(float pressure) - { - Pressure = pressure; - } - } - - public sealed class LowPressureEvent : PressureEvent - { - public LowPressureEvent(float pressure) : base(pressure) { } - } - - public sealed class HighPressureEvent : PressureEvent - { - public HighPressureEvent(float pressure) : base(pressure) { } - } -} -- 2.52.0