From 392f4ea8f6080fed9cd5af76ed3de529263ed7f6 Mon Sep 17 00:00:00 2001 From: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Date: Fri, 1 Aug 2025 13:46:59 +0200 Subject: [PATCH] Fix variantize command not respecting tile rotation (#39314) Oopsiedoodle --- Content.Server/Administration/Commands/VariantizeCommand.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Administration/Commands/VariantizeCommand.cs b/Content.Server/Administration/Commands/VariantizeCommand.cs index a75f72b1c7..428207bde6 100644 --- a/Content.Server/Administration/Commands/VariantizeCommand.cs +++ b/Content.Server/Administration/Commands/VariantizeCommand.cs @@ -44,7 +44,7 @@ public sealed class VariantizeCommand : IConsoleCommand foreach (var tile in mapsSystem.GetAllTiles(euid.Value, gridComp)) { var def = turfSystem.GetContentTileDefinition(tile); - var newTile = new Tile(tile.Tile.TypeId, tile.Tile.Flags, tileSystem.PickVariant(def)); + var newTile = new Tile(tile.Tile.TypeId, tile.Tile.Flags, tileSystem.PickVariant(def), tile.Tile.RotationMirroring); mapsSystem.SetTile(euid.Value, gridComp, tile.GridIndices, newTile); } } -- 2.51.2