From 3d6188c92188e3e7f32b622bc291ab6ae61d33a5 Mon Sep 17 00:00:00 2001 From: keronshb <54602815+keronshb@users.noreply.github.com> Date: Mon, 3 Feb 2025 16:22:21 -0500 Subject: [PATCH] DSword Replacement - the Hypereutactic Blade (#32414) * hypereutactic textures * adds hypereutactic blade * adjusts attack speed and damage * adjust attack speed and adds movement modifier * Adds structural damage * Readjusts the attack rate to be 0.8 * Adds Hypereutactic blade to the upliink * Adds use delay and structural damage, fixes disappearing wielded sprite * Changes wideAngleAnimation to 180 and range to 2.5 * Adds copyright. Changes range to 2.0 * Required wield * Changes reflect chance to 100% * Comments for future todos * Description update * Removes duplicate mapping * removes from uplink * Reorder and remove indents --- .../Locale/en-US/store/uplink-catalog.ftl | 3 + .../Objects/Weapons/Melee/e_sword.yml | 56 +++++++++++- .../hypereutactic_blade.rsi/hypereutactic.png | Bin 0 -> 386 bytes .../hypereutactic_blade.png | Bin 0 -> 339 bytes .../hypereutactic_gem.png | Bin 0 -> 201 bytes .../Melee/hypereutactic_blade.rsi/icon.png | Bin 0 -> 598 bytes .../Melee/hypereutactic_blade.rsi/meta.json | 23 +++++ .../hypereutactic_right_reference.png | Bin 0 -> 1081 bytes .../inhand-left-blade.png | Bin 0 -> 1653 bytes .../inhand-left-gem.png | Bin 0 -> 537 bytes .../inhand-left.png | Bin 0 -> 815 bytes .../inhand-right-blade.png | Bin 0 -> 1586 bytes .../inhand-right-gem.png | Bin 0 -> 530 bytes .../inhand-right.png | Bin 0 -> 813 bytes .../hypereutactic_blade_inhands.rsi/meta.json | 83 ++++++++++++++++++ .../wielded-inhand-left.png | Bin 0 -> 815 bytes .../wielded-inhand-right.png | Bin 0 -> 813 bytes 17 files changed, 164 insertions(+), 1 deletion(-) create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade.rsi/hypereutactic.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade.rsi/hypereutactic_blade.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade.rsi/hypereutactic_gem.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade.rsi/icon.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade.rsi/meta.json create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade_inhands.rsi/hypereutactic_right_reference.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade_inhands.rsi/inhand-left-blade.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade_inhands.rsi/inhand-left-gem.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade_inhands.rsi/inhand-left.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade_inhands.rsi/inhand-right-blade.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade_inhands.rsi/inhand-right-gem.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade_inhands.rsi/inhand-right.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade_inhands.rsi/meta.json create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade_inhands.rsi/wielded-inhand-left.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/hypereutactic_blade_inhands.rsi/wielded-inhand-right.png diff --git a/Resources/Locale/en-US/store/uplink-catalog.ftl b/Resources/Locale/en-US/store/uplink-catalog.ftl index 59cecca312..907e47a126 100644 --- a/Resources/Locale/en-US/store/uplink-catalog.ftl +++ b/Resources/Locale/en-US/store/uplink-catalog.ftl @@ -17,6 +17,9 @@ uplink-esword-desc = A very dangerous energy sword that can reflect shots. Can b uplink-esword-double-name = Double Bladed Energy Sword uplink-esword-double-desc = A much more expensive counter part to the normal energy sword: with a much higher reflection chance, larger attack angle, higher structural damage, and faster swing. Makes a lot of noise when used or turned on. +uplink-hypereutactic-blade-name = Hypereutactic Blade +uplink-hypereutactic-blade-desc = A gigantic energy sword with power that matches its looks. Requires two hands. Slow and unwieldy, yet pretty adept at reflecting. Previously made infamous by an operative wearing a joy mask. You wouldn't want to see this coming at you down the hall! + uplink-edagger-name = Energy Dagger uplink-edagger-desc = A small energy blade conveniently disguised in the form of a pen. diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml index 2e576e6a50..4be577e0fe 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml @@ -59,7 +59,7 @@ color: white netsync: false - type: Appearance - - type: ToggleableLightVisuals + - type: ToggleableLightVisuals # Add support for multiple layers spriteLayer: blade inhandVisuals: left: @@ -330,6 +330,60 @@ reflectProb: .75 spread: 75 +# Item will look weird in handslot. Will need to adjust handstorage visuals in a future PR +- type: entity + parent: EnergySwordDouble + id: HyperEutacticBlade + name: hypereutactic-blade + description: A supermassive weapon envisioned to cleave the very fabric of space and time itself in twain, the hypereutactic blade dynamically flash-forges a hypereutactic crystaline nanostructure capable of passing through most known forms of matter like a hot knife through butter. + components: + - type: MeleeWeapon + wideAnimationRotation: 180 + attackRate: 0.8 #0.7 and below is too slow + angle: 100 + range: 2.0 + damage: + types: + Blunt: 4.5 + - type: ItemToggleMeleeWeapon + activatedSoundOnSwing: + path: /Audio/Weapons/eblademiss.ogg + params: + volume: -3 + variation: 0.250 + activatedDamage: + types: + Slash: 20 + Heat: 20 + Structural: 20 + - type: MeleeRequiresWield + - type: HeldSpeedModifier #slowdown is what balances this compared to a dsword + walkModifier: 0.6 + sprintModifier: 0.6 + - type: UseDelay + delay: 1.5 + - 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