From 3d7281540ddb4a77dd77466ef62c98600eca2b73 Mon Sep 17 00:00:00 2001 From: Dawid Bla <46636558+DawBla@users.noreply.github.com> Date: Wed, 19 Apr 2023 06:36:12 +0200 Subject: [PATCH] Makes minibomb actually gib (#15330) --- .../Objects/Weapons/Throwable/grenades.yml | 2 +- Resources/Prototypes/explosion.yml | 14 ++++++++++++++ 2 files changed, 15 insertions(+), 1 deletion(-) diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml index a980fa956a..85e35faff1 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml @@ -78,7 +78,7 @@ delay: 10 - type: ExplodeOnTrigger - type: Explosive - explosionType: Default + explosionType: Minibomb totalIntensity: 200 intensitySlope: 30 #Will destroy the tile under it reliably, space 1-2 more to rods. Only does any significant damage in a 5-tile cross. maxIntensity: 60 diff --git a/Resources/Prototypes/explosion.yml b/Resources/Prototypes/explosion.yml index 401ca37cee..12d3e7078a 100644 --- a/Resources/Prototypes/explosion.yml +++ b/Resources/Prototypes/explosion.yml @@ -70,3 +70,17 @@ fireColor: Blue texturePath: /Textures/Effects/fire_greyscale.rsi fireStates: 3 + +- type: explosion + id: Minibomb + damagePerIntensity: + types: + Heat: 4 + Blunt: 7 + Piercing: 4 + tileBreakChance: [0, 0.5, 1] + tileBreakIntensity: [0, 10, 30] + tileBreakRerollReduction: 20 + lightColor: Orange + texturePath: /Textures/Effects/fire.rsi + fireStates: 3 -- 2.52.0