From 3ef4e835583b99b020c0bb317be99cb06ade2ec9 Mon Sep 17 00:00:00 2001 From: Vasilis Date: Sun, 25 Feb 2024 23:44:05 +0100 Subject: [PATCH] Add server name into the replay final (#25564) Turns out this is not what serverid was for... i guess you can find server familys with this so im not gonna remove it. Best we get for server name is the admin logs server name. --- Content.Server/GameTicking/GameTicker.Replays.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Content.Server/GameTicking/GameTicker.Replays.cs b/Content.Server/GameTicking/GameTicker.Replays.cs index e09e07b867..9109fbf96a 100644 --- a/Content.Server/GameTicking/GameTicker.Replays.cs +++ b/Content.Server/GameTicking/GameTicker.Replays.cs @@ -128,6 +128,7 @@ public sealed partial class GameTicker metadata["roundEndPlayers"] = _serialman.WriteValue(_replayRoundPlayerInfo); metadata["roundEndText"] = new ValueDataNode(_replayRoundText); metadata["server_id"] = new ValueDataNode(_configurationManager.GetCVar(CCVars.ServerId)); + metadata["server_name"] = new ValueDataNode(_configurationManager.GetCVar(CCVars.AdminLogsServerName)); metadata["roundId"] = new ValueDataNode(RoundId.ToString()); } -- 2.52.0