From 3f2793c17987f6f792d0633a2346e11122ed2935 Mon Sep 17 00:00:00 2001 From: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com> Date: Wed, 10 Jul 2024 00:25:24 -0500 Subject: [PATCH] fixed missing characters in OwO accent (#29047) replaced two characters with ones that actually show up ingame --- Content.Server/Speech/EntitySystems/OwOAccentSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Speech/EntitySystems/OwOAccentSystem.cs b/Content.Server/Speech/EntitySystems/OwOAccentSystem.cs index cac3debe81..2b3d5aa3d4 100644 --- a/Content.Server/Speech/EntitySystems/OwOAccentSystem.cs +++ b/Content.Server/Speech/EntitySystems/OwOAccentSystem.cs @@ -8,7 +8,7 @@ namespace Content.Server.Speech.EntitySystems [Dependency] private readonly IRobustRandom _random = default!; private static readonly IReadOnlyList Faces = new List{ - " (・`ω´・)", " ;;w;;", " owo", " UwU", " >w<", " ^w^" + " (•`ω´•)", " ;;w;;", " owo", " UwU", " >w<", " ^w^" }.AsReadOnly(); private static readonly IReadOnlyDictionary SpecialWords = new Dictionary() -- 2.51.2