From 423e48a9f2eeb1ce3e84d22e734b647026334def Mon Sep 17 00:00:00 2001 From: JustinWinningham Date: Mon, 13 Jan 2025 02:06:57 -0800 Subject: [PATCH] Anomaly dragging exploit fix and QOL changes (#34280) * Wood wall is now built from barricade congraph and on top of a barricade instead of using rods * APE dragging exploit fix --- .../Entities/Structures/Specific/Anomaly/anomalies.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml index 62025f668e..60980cb6fc 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml @@ -28,9 +28,9 @@ radius: 0.35 density: 50 mask: - - MobMask + - FlyingMobMask layer: - - MobLayer + - FlyingMobLayer - type: Sprite noRot: true drawdepth: Effects #it needs to draw over stuff. -- 2.51.2