From 4d35998f25d84402bdae8a15aca3388bad0a3e91 Mon Sep 17 00:00:00 2001 From: Tayrtahn Date: Tue, 27 May 2025 06:01:04 -0400 Subject: [PATCH] Cleanup warnings in `SharedMoverController` (#37613) * Refactor IsAroundCollider to use EntityLookupSystem * Formatting * MapSystem methods * Remove unused usings * GrabRangeVV -> GrabRange --- .../Movement/Systems/SharedMoverController.cs | 30 +++++++++---------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/Content.Shared/Movement/Systems/SharedMoverController.cs b/Content.Shared/Movement/Systems/SharedMoverController.cs index 5b208b27d7..759d6c57ca 100644 --- a/Content.Shared/Movement/Systems/SharedMoverController.cs +++ b/Content.Shared/Movement/Systems/SharedMoverController.cs @@ -1,8 +1,6 @@ using System.Diagnostics.CodeAnalysis; -using System.Net; using System.Numerics; using Content.Shared.ActionBlocker; -using Content.Shared.Bed.Sleep; using Content.Shared.CCVar; using Content.Shared.Friction; using Content.Shared.Gravity; @@ -21,9 +19,7 @@ using Robust.Shared.Map.Components; using Robust.Shared.Physics; using Robust.Shared.Physics.Components; using Robust.Shared.Physics.Controllers; -using Robust.Shared.Physics.Systems; using Robust.Shared.Prototypes; -using Robust.Shared.Serialization.Manager.Exceptions; using Robust.Shared.Timing; using Robust.Shared.Utility; using PullableComponent = Content.Shared.Movement.Pulling.Components.PullableComponent; @@ -240,7 +236,7 @@ public abstract partial class SharedMoverController : VirtualController // If we're not on a grid, and not able to move in space check if we're close enough to a grid to touch. if (!touching && MobMoverQuery.TryComp(uid, out var mobMover)) - touching |= IsAroundCollider(PhysicsSystem, xform, mobMover, uid, physicsComponent); + touching |= IsAroundCollider(_lookup, (uid, physicsComponent, mobMover, xform)); // If we're touching then use the weightless values if (touching) @@ -264,7 +260,7 @@ public abstract partial class SharedMoverController : VirtualController if (MapGridQuery.TryComp(xform.GridUid, out var gridComp) && _mapSystem.TryGetTileRef(xform.GridUid.Value, gridComp, xform.Coordinates, out var tile) && physicsComponent.BodyStatus == BodyStatus.OnGround) - tileDef = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId]; + tileDef = (ContentTileDefinition)_tileDefinitionManager[tile.Tile.TypeId]; var walkSpeed = moveSpeedComponent?.CurrentWalkSpeed ?? MovementSpeedModifierComponent.DefaultBaseWalkSpeed; var sprintSpeed = moveSpeedComponent?.CurrentSprintSpeed ?? MovementSpeedModifierComponent.DefaultBaseSprintSpeed; @@ -451,23 +447,27 @@ public abstract partial class SharedMoverController : VirtualController } /// - /// Used for weightlessness to determine if we are near a wall. + /// Used for weightlessness to determine if we are near a wall. /// - private bool IsAroundCollider(SharedPhysicsSystem broadPhaseSystem, TransformComponent transform, MobMoverComponent mover, EntityUid physicsUid, PhysicsComponent collider) + private bool IsAroundCollider(EntityLookupSystem lookupSystem, Entity entity) { - var enlargedAABB = _lookup.GetWorldAABB(physicsUid, transform).Enlarged(mover.GrabRangeVV); + var (uid, collider, mover, transform) = entity; + var enlargedAABB = _lookup.GetWorldAABB(entity.Owner, transform).Enlarged(mover.GrabRange); - foreach (var otherCollider in broadPhaseSystem.GetCollidingEntities(transform.MapID, enlargedAABB)) + foreach (var otherEntity in lookupSystem.GetEntitiesIntersecting(transform.MapID, enlargedAABB)) { - if (otherCollider == collider) + if (otherEntity == uid) continue; // Don't try to push off of yourself! + if (!PhysicsQuery.TryComp(otherEntity, out var otherCollider)) + continue; + // Only allow pushing off of anchored things that have collision. if (otherCollider.BodyType != BodyType.Static || !otherCollider.CanCollide || ((collider.CollisionMask & otherCollider.CollisionLayer) == 0 && (otherCollider.CollisionMask & collider.CollisionLayer) == 0) || - (TryComp(otherCollider.Owner, out PullableComponent? pullable) && pullable.BeingPulled)) + (TryComp(otherEntity, out PullableComponent? pullable) && pullable.BeingPulled)) { continue; } @@ -562,7 +562,7 @@ public abstract partial class SharedMoverController : VirtualController return sound != null; } - var position = grid.LocalToTile(xform.Coordinates); + var position = _mapSystem.LocalToTile(xform.GridUid.Value, grid, xform.Coordinates); var soundEv = new GetFootstepSoundEvent(uid); // If the coordinates have a FootstepModifier component @@ -589,9 +589,9 @@ public abstract partial class SharedMoverController : VirtualController // Walking on a tile. // Tile def might have been passed in already from previous methods, so use that // if we have it - if (tileDef == null && grid.TryGetTileRef(position, out var tileRef)) + if (tileDef == null && _mapSystem.TryGetTileRef(xform.GridUid.Value, grid, position, out var tileRef)) { - tileDef = (ContentTileDefinition) _tileDefinitionManager[tileRef.Tile.TypeId]; + tileDef = (ContentTileDefinition)_tileDefinitionManager[tileRef.Tile.TypeId]; } if (tileDef == null) -- 2.51.2