From 4eab05b55e538ea3f7fd7d30b4f145524d90d8a6 Mon Sep 17 00:00:00 2001
From: "Mr. 27" <45323883+Dutch-VanDerLinde@users.noreply.github.com>
Date: Sat, 6 Sep 2025 13:55:02 -0400
Subject: [PATCH] Add some alternate jumpsuit designs which can be toggled
(#31213)
* inital
* testfa
* New Sec sprite
* Update atmos
* Update meta.json
* Update meta.json
* 0
* Update meta.json
---
.../components/foldable-component.ftl | 3 +
.../Uniforms/base_clothinguniforms.yml | 11 +++
.../Entities/Clothing/Uniforms/jumpsuits.yml | 68 +++++-------------
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 832 bytes
.../Uniforms/Jumpsuit/atmos.rsi/meta.json | 8 ++-
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 506 bytes
.../Jumpsuit/atmos_casual.rsi/meta.json | 4 ++
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 408 bytes
.../Uniforms/Jumpsuit/bartender.rsi/meta.json | 4 ++
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 436 bytes
.../Uniforms/Jumpsuit/cargotech.rsi/meta.json | 4 ++
.../ce.rsi/folded-equipped-INNERCLOTHING.png | Bin 0 -> 547 bytes
.../Uniforms/Jumpsuit/ce.rsi/meta.json | 4 ++
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 497 bytes
.../Uniforms/Jumpsuit/chemistry.rsi/meta.json | 4 ++
.../cmo.rsi/folded-equipped-INNERCLOTHING.png | Bin 0 -> 508 bytes
.../Uniforms/Jumpsuit/cmo.rsi/meta.json | 4 ++
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 825 bytes
.../Jumpsuit/engineering.rsi/meta.json | 6 +-
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 544 bytes
.../Jumpsuit/engineering_hazard.rsi/meta.json | 4 ++
.../hop.rsi/folded-equipped-INNERCLOTHING.png | Bin 0 -> 475 bytes
.../Uniforms/Jumpsuit/hop.rsi/meta.json | 4 ++
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 577 bytes
.../Uniforms/Jumpsuit/hydro.rsi/meta.json | 4 ++
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 590 bytes
.../Uniforms/Jumpsuit/janitor.rsi/meta.json | 4 ++
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 511 bytes
.../Uniforms/Jumpsuit/medical.rsi/meta.json | 4 ++
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 457 bytes
.../Jumpsuit/roboticist.rsi/meta.json | 4 ++
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 495 bytes
.../Uniforms/Jumpsuit/salvage.rsi/meta.json | 4 ++
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 520 bytes
.../Uniforms/Jumpsuit/scientist.rsi/meta.json | 4 ++
.../folded-equipped-INNERCLOTHING.png | Bin 0 -> 524 bytes
.../Uniforms/Jumpsuit/security.rsi/meta.json | 6 +-
37 files changed, 103 insertions(+), 55 deletions(-)
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/atmos.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/atmos_casual.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/bartender.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/chemistry.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/cmo.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/hop.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/hydro.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/janitor.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/medical.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/roboticist.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/scientist.rsi/folded-equipped-INNERCLOTHING.png
create mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/folded-equipped-INNERCLOTHING.png
diff --git a/Resources/Locale/en-US/foldable/components/foldable-component.ftl b/Resources/Locale/en-US/foldable/components/foldable-component.ftl
index 1221efbdf0..70f996414a 100644
--- a/Resources/Locale/en-US/foldable/components/foldable-component.ftl
+++ b/Resources/Locale/en-US/foldable/components/foldable-component.ftl
@@ -11,3 +11,6 @@ fold-flip-verb = Flip
fold-zip-verb = Zip up
fold-unzip-verb = Unzip
+
+fold-verb-clothing-jacket = Take off jacket
+unfold-verb-clothing-jacket = Put on jacket
\ No newline at end of file
diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/base_clothinguniforms.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/base_clothinguniforms.yml
index eafc5acf79..cd8ef614e5 100644
--- a/Resources/Prototypes/Entities/Clothing/Uniforms/base_clothinguniforms.yml
+++ b/Resources/Prototypes/Entities/Clothing/Uniforms/base_clothinguniforms.yml
@@ -64,3 +64,14 @@
- type: Clothing
slots: [innerclothing]
femaleMask: UniformTop
+
+- type: entity
+ abstract: true
+ id: ClothingUniformFoldableBase
+ components:
+ - type: Foldable
+ canFoldInsideContainer: true
+ unfoldVerbText: unfold-verb-clothing-jacket
+ foldVerbText: fold-verb-clothing-jacket
+ - type: FoldableClothing
+ foldedEquippedPrefix: folded
\ No newline at end of file
diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
index 0f1a079320..98fa96eea0 100644
--- a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
+++ b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
@@ -21,15 +21,13 @@
sprite: Clothing/Uniforms/Jumpsuit/ancient.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitBartender
name: bartender's uniform
description: A nice and tidy uniform. Shame about the bar though.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/bartender.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/bartender.rsi
- type: entity
parent: ClothingUniformBase
@@ -69,37 +67,31 @@
sprite: Clothing/Uniforms/Jumpsuit/captain.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitCargo
name: cargo tech jumpsuit
description: A sturdy jumpsuit, issued to members of the Cargo department.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/cargotech.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/cargotech.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitSalvageSpecialist
name: salvage specialist's jumpsuit
description: It's a snappy jumpsuit with a sturdy set of overalls. It's very dirty.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/salvage.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/salvage.rsi
- type: entity
- parent: [ClothingUniformBase, BaseCommandContraband]
+ parent: [ClothingUniformBase, BaseCommandContraband, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitChiefEngineer
name: chief engineer's jumpsuit
description: It's a high visibility jumpsuit given to those engineers insane enough to achieve the rank of Chief Engineer.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ce.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/ce.rsi
- type: entity
parent: [ClothingUniformBase, BaseCommandContraband]
@@ -168,15 +160,13 @@
sprite: Clothing/Uniforms/Jumpsuit/chef.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitChemistry
name: chemistry jumpsuit
description: There's some odd stains on this jumpsuit. Hm.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/chemistry.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/chemistry.rsi
- type: entity
parent: ClothingUniformBase
@@ -253,15 +243,13 @@
sprite: Clothing/Uniforms/Jumpsuit/jester2.rsi
- type: entity
- parent: [ClothingUniformBase, BaseCommandContraband]
+ parent: [ClothingUniformBase, BaseCommandContraband, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitCMO
name: chief medical officer's jumpsuit
description: It's a jumpsuit worn by those with the experience to be Chief Medical Officer. It provides minor biological protection.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/cmo.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/cmo.rsi
- type: entity
parent: [ClothingUniformBase, BaseCommandContraband]
@@ -297,37 +285,31 @@
sprite: Clothing/Uniforms/Jumpsuit/detective_grey.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitEngineering
name: engineering jumpsuit
description: If this suit was non-conductive, maybe engineers would actually do their damn job.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/engineering.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/engineering.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitEngineeringHazard
name: hazard jumpsuit
description: Woven in a grungy, warm orange. Lets others around you know that you really mean business when it comes to work.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi
- type: entity
- parent: [ClothingUniformBase, BaseCommandContraband]
+ parent: [ClothingUniformBase, BaseCommandContraband, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitHoP
name: head of personnel's jumpsuit
description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hop.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/hop.rsi
- type: entity
parent: [ClothingUniformBase, BaseCommandContraband]
@@ -408,26 +390,22 @@
sprite: Clothing/Uniforms/Jumpsuit/commandgeneric.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitHydroponics
name: hydroponics jumpsuit
description: Has a strong earthy smell to it. Hopefully it's merely dirty as opposed to soiled.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hydro.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/hydro.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitJanitor
name: janitor jumpsuit
description: The jumpsuit for the poor sop with a mop.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/janitor.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/janitor.rsi
- type: entity
parent: ClothingUniformBase
@@ -441,15 +419,13 @@
sprite: Clothing/Uniforms/Jumpsuit/kimono.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitMedicalDoctor
name: medical doctor jumpsuit
description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/medical.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/medical.rsi
- type: entity
parent: ClothingUniformBase
@@ -569,15 +545,13 @@
sprite: Clothing/Uniforms/Jumpsuit/rnd.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitScientist
name: scientist jumpsuit
description: It's made of a special fiber that increases perceived intelligence and decreases personal ethics. It has markings that denote the wearer as a scientist.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/scientist.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/scientist.rsi
- type: entity
parent: ClothingUniformBase
@@ -591,26 +565,22 @@
sprite: Clothing/Uniforms/Jumpsuit/scientist_formal.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitRoboticist
name: roboticist jumpsuit
description: It's a slimming black with reinforced seams; great for industrial work.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/roboticist.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/roboticist.rsi
- type: entity
- parent: [ClothingUniformBase, BaseSecurityContraband]
+ parent: [ClothingUniformBase, BaseSecurityContraband, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitSec
name: security jumpsuit
description: A jumpsuit made of strong material, providing robust protection.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/security.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/security.rsi
- type: Item
inhandVisuals:
left:
@@ -896,26 +866,22 @@
sprite: Clothing/Uniforms/Jumpsuit/ninja.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitAtmos
name: atmospheric technician jumpsuit
description: I am at work. I can't leave work. Work is breathing. I am testing air quality.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/atmos.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/atmos.rsi
- type: entity
- parent: ClothingUniformBase
+ parent: [ClothingUniformBase, ClothingUniformFoldableBase]
id: ClothingUniformJumpsuitAtmosCasual
name: atmospheric technician's casual jumpsuit
description: Might as well relax with a job as easy as yours.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/atmos_casual.rsi
- - type: Clothing
- sprite: Clothing/Uniforms/Jumpsuit/atmos_casual.rsi
- type: entity
parent: ClothingUniformBase
diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/atmos.rsi/folded-equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/atmos.rsi/folded-equipped-INNERCLOTHING.png
new file mode 100644
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/meta.json b/Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/meta.json
index 12bdb72c4a..8ecd272ddf 100644
--- a/Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/meta.json
+++ b/Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/meta.json
@@ -14,6 +14,10 @@
"name": "equipped-INNERCLOTHING",
"directions": 4
},
+ {
+ "name": "folded-equipped-INNERCLOTHING",
+ "directions": 4
+ },
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/folded-equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/folded-equipped-INNERCLOTHING.png
new file mode 100644
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/meta.json b/Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/meta.json
index 425e6eaae2..9da8dd64ef 100644
--- a/Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/meta.json
+++ b/Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/meta.json
@@ -14,6 +14,10 @@
"name": "equipped-INNERCLOTHING",
"directions": 4
},
+ {
+ "name": "folded-equipped-INNERCLOTHING",
+ "directions": 4
+ },
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/chemistry.rsi/folded-equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/chemistry.rsi/folded-equipped-INNERCLOTHING.png
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/chemistry.rsi/meta.json b/Resources/Textures/Clothing/Uniforms/Jumpsuit/chemistry.rsi/meta.json
index 3f72fb4460..08ce600884 100644
--- a/Resources/Textures/Clothing/Uniforms/Jumpsuit/chemistry.rsi/meta.json
+++ b/Resources/Textures/Clothing/Uniforms/Jumpsuit/chemistry.rsi/meta.json
@@ -14,6 +14,10 @@
"name": "equipped-INNERCLOTHING",
"directions": 4
},
+ {
+ "name": "folded-equipped-INNERCLOTHING",
+ "directions": 4
+ },
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/cmo.rsi/folded-equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/cmo.rsi/folded-equipped-INNERCLOTHING.png
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index 3f72fb4460..08ce600884 100644
--- a/Resources/Textures/Clothing/Uniforms/Jumpsuit/cmo.rsi/meta.json
+++ b/Resources/Textures/Clothing/Uniforms/Jumpsuit/cmo.rsi/meta.json
@@ -14,6 +14,10 @@
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+ {
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+ "directions": 4
+ },
{
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering.rsi/folded-equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering.rsi/folded-equipped-INNERCLOTHING.png
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering.rsi/meta.json b/Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering.rsi/meta.json
index 1fb9cf1b66..63ed96bfdf 100644
--- a/Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering.rsi/meta.json
+++ b/Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering.rsi/meta.json
@@ -1,7 +1,7 @@
{
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"size": {
"x": 32,
"y": 32
@@ -14,6 +14,10 @@
"name": "equipped-INNERCLOTHING",
"directions": 4
},
+ {
+ "name": "folded-equipped-INNERCLOTHING",
+ "directions": 4
+ },
{
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi/folded-equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi/folded-equipped-INNERCLOTHING.png
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi/meta.json b/Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi/meta.json
index 1fb9cf1b66..8384c705b9 100644
--- a/Resources/Textures/Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi/meta.json
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@@ -14,6 +14,10 @@
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+ {
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+ "directions": 4
+ },
{
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/hop.rsi/folded-equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/hop.rsi/folded-equipped-INNERCLOTHING.png
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index 3f72fb4460..08ce600884 100644
--- a/Resources/Textures/Clothing/Uniforms/Jumpsuit/hop.rsi/meta.json
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@@ -14,6 +14,10 @@
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+ {
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{
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/hydro.rsi/folded-equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/hydro.rsi/folded-equipped-INNERCLOTHING.png
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index 16b45eec87..fa0b5a36dd 100644
--- a/Resources/Textures/Clothing/Uniforms/Jumpsuit/roboticist.rsi/meta.json
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@@ -14,6 +14,10 @@
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/folded-equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/folded-equipped-INNERCLOTHING.png
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index 3f72fb4460..08ce600884 100644
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@@ -14,6 +14,10 @@
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},
+ {
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+ "directions": 4
+ },
{
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