From 512f28458c304070918c8658682ad1b92323ce25 Mon Sep 17 00:00:00 2001 From: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Date: Sat, 20 Sep 2025 07:12:10 +0200 Subject: [PATCH] fix chasm heisentest (#40456) fix chasm test --- Content.IntegrationTests/Tests/Chasm/ChasmTest.cs | 9 --------- 1 file changed, 9 deletions(-) diff --git a/Content.IntegrationTests/Tests/Chasm/ChasmTest.cs b/Content.IntegrationTests/Tests/Chasm/ChasmTest.cs index 05c0d6a829..1754302ced 100644 --- a/Content.IntegrationTests/Tests/Chasm/ChasmTest.cs +++ b/Content.IntegrationTests/Tests/Chasm/ChasmTest.cs @@ -131,14 +131,5 @@ public sealed class ChasmTest : MovementTest // Check that the player no longer hooked. Assert.That(grapplingSystem.IsEntityHooked(SPlayer), Is.False, "Player still hooked after dropping the grappling gun."); Assert.That(HasComp(Player), Is.False, "Player still has the JointRelayTargetComponent after dropping the grappling gun."); - - // Attempt (and fail) to walk past the chasm. - await Move(DirectionFlag.West, 1f); - - // Wait until we get deleted. - await Pair.RunSeconds(5f); - - // Check that the player was deleted - AssertDeleted(Player); } } -- 2.51.2