From 5181219f89711c30e9c3f6f688e1ae6ab125fcdc Mon Sep 17 00:00:00 2001 From: Red <96445749+TheShuEd@users.noreply.github.com> Date: Wed, 6 Aug 2025 14:02:14 +0300 Subject: [PATCH] Status effects disable light occluding (1-line PR) (#39418) Update StatusEffectsSystem.cs --- Content.Shared/StatusEffectNew/StatusEffectsSystem.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Content.Shared/StatusEffectNew/StatusEffectsSystem.cs b/Content.Shared/StatusEffectNew/StatusEffectsSystem.cs index 7f8eef5102..f1edcfe819 100644 --- a/Content.Shared/StatusEffectNew/StatusEffectsSystem.cs +++ b/Content.Shared/StatusEffectNew/StatusEffectsSystem.cs @@ -69,6 +69,7 @@ public sealed partial class StatusEffectsSystem : EntitySystem _container.EnsureContainer(ent, StatusEffectContainerComponent.ContainerId); // We show the contents of the container to allow status effects to have visible sprites. ent.Comp.ActiveStatusEffects.ShowContents = true; + ent.Comp.ActiveStatusEffects.OccludesLight = false; } private void OnStatusContainerShutdown(Entity ent, ref ComponentShutdown args) -- 2.51.2