From 51c8389078b95878509aa8ef0e4eb00acec2d56a Mon Sep 17 00:00:00 2001 From: liltenhead <104418166+liltenhead@users.noreply.github.com> Date: Thu, 16 Nov 2023 08:13:23 -0800 Subject: [PATCH] lower ied intensity (#21694) --- Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml index 58f4b4194f..9e66a06971 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml @@ -23,9 +23,9 @@ # TODO: random timer when crafted - type: Explosive # Weak explosion in a very small radius. Doesn't break underplating. explosionType: Default - totalIntensity: 50 + totalIntensity: 20 intensitySlope: 5 - maxIntensity: 6 + maxIntensity: 3 canCreateVacuum: false - type: ExplodeOnTrigger - type: Damageable -- 2.51.2