From 53bd668b7141c2f457ad2699d10e542643a4a4ad Mon Sep 17 00:00:00 2001 From: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Date: Mon, 11 Dec 2023 19:43:37 -0500 Subject: [PATCH] Temporarily disable round-end PVS overrides (#22365) --- Content.Server/GameTicking/GameTicker.RoundFlow.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Content.Server/GameTicking/GameTicker.RoundFlow.cs b/Content.Server/GameTicking/GameTicker.RoundFlow.cs index 7efcf796ad..34722e1f82 100644 --- a/Content.Server/GameTicking/GameTicker.RoundFlow.cs +++ b/Content.Server/GameTicking/GameTicker.RoundFlow.cs @@ -361,8 +361,9 @@ namespace Content.Server.GameTicking else if (mind.CurrentEntity != null && TryName(mind.CurrentEntity.Value, out var icName)) playerIcName = icName; - if (TryGetEntity(mind.OriginalOwnedEntity, out var entity)) - _pvsOverride.AddGlobalOverride(GetNetEntity(entity.Value), recursive: true); + // Temporarily disabled to test if this causes issues on live servers + //if (TryGetEntity(mind.OriginalOwnedEntity, out var entity)) + // _pvsOverride.AddGlobalOverride(GetNetEntity(entity.Value), recursive: true); var roles = _roles.MindGetAllRoles(mindId); -- 2.51.2