From 5630bf6bde3cb6cc5a2f4817ed463c3e10b54619 Mon Sep 17 00:00:00 2001 From: K-Dynamic <20566341+K-Dynamic@users.noreply.github.com> Date: Mon, 18 Aug 2025 07:15:38 +1200 Subject: [PATCH] Removes duplicate CE and paramedic jumpsuits (#39520) --- .../Maps/Shuttles/ShuttleEvent/flatline.yml | 2 +- .../Clothing/Uniforms/ship_vs_ship.yml | 22 --------------- .../Roles/Jobs/Fun/visitors_startinggear.yml | 2 +- .../ce_nt.rsi/equipped-INNERCLOTHING.png | Bin 723 -> 0 bytes .../Uniforms/Jumpsuit/ce_nt.rsi/icon.png | Bin 379 -> 0 bytes .../Jumpsuit/ce_nt.rsi/inhand-left.png | Bin 287 -> 0 bytes .../Jumpsuit/ce_nt.rsi/inhand-right.png | Bin 321 -> 0 bytes .../Uniforms/Jumpsuit/ce_nt.rsi/meta.json | 26 ------------------ .../equipped-INNERCLOTHING.png | Bin 694 -> 0 bytes .../Jumpsuit/paramedic_nt.rsi/icon.png | Bin 360 -> 0 bytes .../Jumpsuit/paramedic_nt.rsi/inhand-left.png | Bin 287 -> 0 bytes .../paramedic_nt.rsi/inhand-right.png | Bin 321 -> 0 bytes .../Jumpsuit/paramedic_nt.rsi/meta.json | 26 ------------------ Resources/migration.yml | 4 +++ 14 files changed, 6 insertions(+), 76 deletions(-) delete mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_nt.rsi/equipped-INNERCLOTHING.png delete mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_nt.rsi/icon.png delete mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_nt.rsi/inhand-left.png delete mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_nt.rsi/inhand-right.png delete mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_nt.rsi/meta.json delete mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi/equipped-INNERCLOTHING.png delete mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi/icon.png delete mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi/inhand-left.png delete mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi/inhand-right.png delete mode 100644 Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi/meta.json diff --git a/Resources/Maps/Shuttles/ShuttleEvent/flatline.yml b/Resources/Maps/Shuttles/ShuttleEvent/flatline.yml index b623ec6813..477d3d6433 100644 --- a/Resources/Maps/Shuttles/ShuttleEvent/flatline.yml +++ b/Resources/Maps/Shuttles/ShuttleEvent/flatline.yml @@ -859,7 +859,7 @@ entities: - type: Physics canCollide: False - type: InsideEntityStorage -- proto: ClothingUniformJumpsuitParamedicNT +- proto: ClothingUniformJumpsuitParamedic entities: - uid: 213 components: diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml index b19f70881d..c6945b9de2 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml @@ -49,17 +49,6 @@ sprite: Clothing/Uniforms/Jumpsuit/repairman_syndie.rsi #Paramedic -- type: entity - parent: ClothingUniformBase - id: ClothingUniformJumpsuitParamedicNT - name: paramedic jumpsuit - description: A basic white & blue jumpsuit made for Nanotrasen paramedics stationed in combat sectors. - components: - - type: Sprite - sprite: Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi - - type: Clothing - sprite: Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi - - type: entity parent: [ ClothingUniformBase, BaseSyndicateContraband ] id: ClothingUniformJumpsuitParamedicSyndie @@ -73,17 +62,6 @@ #HEADS OF STAFF #Chief Engineer -- type: entity - parent: ClothingUniformBase - id: ClothingUniformJumpsuitChiefEngineerNT - name: chief engineer jumpsuit - description: It is often joked that the role of the combat-sector Chief Engineer is where the actual, logistically-minded engineers are promoted to. Good luck. - components: - - type: Sprite - sprite: Clothing/Uniforms/Jumpsuit/ce_nt.rsi - - type: Clothing - sprite: Clothing/Uniforms/Jumpsuit/ce_nt.rsi - - type: entity parent: [ ClothingUniformBase, BaseSyndicateContraband ] id: ClothingUniformJumpsuitChiefEngineerSyndie diff --git a/Resources/Prototypes/Roles/Jobs/Fun/visitors_startinggear.yml b/Resources/Prototypes/Roles/Jobs/Fun/visitors_startinggear.yml index b7db27a972..ec9537bb55 100644 --- a/Resources/Prototypes/Roles/Jobs/Fun/visitors_startinggear.yml +++ b/Resources/Prototypes/Roles/Jobs/Fun/visitors_startinggear.yml @@ -738,7 +738,7 @@ - type: startingGear id: VisitorParamedic equipment: - jumpsuit: ClothingUniformJumpsuitParamedicNT + jumpsuit: ClothingUniformJumpsuitParamedic shoes: ClothingShoesSwat gloves: ClothingHandsGlovesLatex head: ClothingHeadHatParamedicsoft diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_nt.rsi/equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/ce_nt.rsi/equipped-INNERCLOTHING.png deleted file mode 100644 index c450e31b38784051a78d4c2187c71eaa92cc82fe..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 723 zcmeAS@N?(olHy`uVBq!ia0vp^4j|0I3?%1nZ+ru!7>k44ofy`glX(f`u%tWsIx;Y9 z?C1WI$O`0p2l#}zGR)*+IKw=#g5kgdhC>S&82&T-f5%{JVR7KVf#u7WYk5aUP1_wD z9PCm)Q_RTT%E~G$E32WQ;pWYo+S=MyR<>zr8Plgv-@JJ<(7g0so(3Q#SrX(I{2vEk zU^L;{4phWh;1OBOz`%D1gc(IOyns3x-*~z>hD5l(ofbIxmH|(T=uy60raQ5m6aN4A z-YwKNS?IKR@mrtY6ZRUrtob51r`=SyeueA?W|w+Vhq?Po1*dfUPE9P@r@6wr$J~#x zao4`|XZyw}eyQEEr}uyAAIQ8izy3n+gj3$Nd+Qn2{AZbSKAjoJ`zwCn z$G77}UJNR=GfW?Hp0Z(Z({`{*FlAUJ@S&{c|BtU9>uR*WMv2e+`aURYDr?Mqt*=qn zZ@*o(`id6&j{EP;*GMq%>+&|#IWsT#ew`)eX||KY+5hJmHXZyG6n=GkgJjj7E1_R? 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