From 5eeba30211520b639502675df09dff271f534dd0 Mon Sep 17 00:00:00 2001 From: Winkarst <74284083+Winkarst-cpu@users.noreply.github.com> Date: Tue, 25 Feb 2025 01:46:04 +0300 Subject: [PATCH] Cleanup: Make ``EyeCursorOffsetSystem`` sealed (#35481) Cleanup --- Content.Client/Movement/Systems/EyeCursorOffsetSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/Movement/Systems/EyeCursorOffsetSystem.cs b/Content.Client/Movement/Systems/EyeCursorOffsetSystem.cs index f3bff9ef0c..9e8ca9a9c9 100644 --- a/Content.Client/Movement/Systems/EyeCursorOffsetSystem.cs +++ b/Content.Client/Movement/Systems/EyeCursorOffsetSystem.cs @@ -10,7 +10,7 @@ using Robust.Client.Player; namespace Content.Client.Movement.Systems; -public partial class EyeCursorOffsetSystem : EntitySystem +public sealed partial class EyeCursorOffsetSystem : EntitySystem { [Dependency] private readonly IEyeManager _eyeManager = default!; [Dependency] private readonly IInputManager _inputManager = default!; -- 2.51.2