From 634faa0b38e87fda978c75a5a7c17bdf0fdd397e Mon Sep 17 00:00:00 2001 From: Kara Date: Mon, 3 Apr 2023 15:48:57 -0700 Subject: [PATCH] Fix getting extremely drunk causing every blood vessel in your body to rupture (#15114) --- Resources/Prototypes/Damage/modifier_sets.yml | 1 + Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml | 7 +++++-- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/Resources/Prototypes/Damage/modifier_sets.yml b/Resources/Prototypes/Damage/modifier_sets.yml index c8e220c3ed..273baf47f8 100644 --- a/Resources/Prototypes/Damage/modifier_sets.yml +++ b/Resources/Prototypes/Damage/modifier_sets.yml @@ -162,6 +162,7 @@ Asphyxiation: 0.0 Bloodloss: 0.0 # no double dipping Cellular: 0.0 + Caustic: 0.0 # Represents what a riot shield should block passively # Each shield will probably have their own passive and active modifier sets diff --git a/Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml b/Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml index 9d7455a015..e9fb7540ca 100644 --- a/Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml +++ b/Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml @@ -122,9 +122,12 @@ conditions: - !type:ReagentThreshold min: 5 + - !type:OrganType + type: Dwarf + shouldHave: false damage: types: - Caustic: 1 + Poison: 1 # dwarves take less toxin damage and heal a marginal amount of brute - !type:HealthChange conditions: @@ -134,7 +137,7 @@ type: Dwarf damage: types: - Caustic: 0.5 + Poison: 0.2 - !type:HealthChange conditions: - !type:ReagentThreshold -- 2.51.2