From 6cc9a56cc4460a1253cddb9d5cdb152821056c1a Mon Sep 17 00:00:00 2001 From: Whisper <121047731+QuietlyWhisper@users.noreply.github.com> Date: Wed, 12 Apr 2023 16:14:42 -0400 Subject: [PATCH] [Tweak] Increased passive blood recovery from 0.3u to 1u (#15312) --- Content.Server/Body/Components/BloodstreamComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Body/Components/BloodstreamComponent.cs b/Content.Server/Body/Components/BloodstreamComponent.cs index a7786cb8b9..0f8dc688fd 100644 --- a/Content.Server/Body/Components/BloodstreamComponent.cs +++ b/Content.Server/Body/Components/BloodstreamComponent.cs @@ -72,7 +72,7 @@ namespace Content.Server.Body.Components /// How much reagent of blood should be restored each update interval? /// [DataField("bloodRefreshAmount")] - public float BloodRefreshAmount = 0.3f; + public float BloodRefreshAmount = 1.0f; /// /// How much blood needs to be in the temporary solution in order to create a puddle? -- 2.51.2