From 75cbbbb5b769362618a51dd0b093598cf83fd5c7 Mon Sep 17 00:00:00 2001 From: Tayrtahn Date: Tue, 13 May 2025 18:19:05 -0400 Subject: [PATCH] Cleanup warnings in `TypingIndicatorVisualizerSystem` (#37427) Cleanup warnings in TypingIndicatorVisualizerSystem --- .../TypingIndicatorVisualizerSystem.cs | 19 +++++++++---------- 1 file changed, 9 insertions(+), 10 deletions(-) diff --git a/Content.Client/Chat/TypingIndicator/TypingIndicatorVisualizerSystem.cs b/Content.Client/Chat/TypingIndicator/TypingIndicatorVisualizerSystem.cs index a9af045c0c..64eb92be01 100644 --- a/Content.Client/Chat/TypingIndicator/TypingIndicatorVisualizerSystem.cs +++ b/Content.Client/Chat/TypingIndicator/TypingIndicatorVisualizerSystem.cs @@ -1,6 +1,5 @@ using Content.Shared.Chat.TypingIndicator; using Robust.Client.GameObjects; -using Robust.Client.Graphics; using Robust.Shared.Prototypes; using Content.Shared.Inventory; @@ -10,7 +9,7 @@ public sealed class TypingIndicatorVisualizerSystem : VisualizerSystem(uid, TypingIndicatorVisuals.State, out var state); - args.Sprite.LayerSetVisible(layer, state != TypingIndicatorState.None); + _sprite.LayerSetVisible((uid, args.Sprite), layer, state != TypingIndicatorState.None); switch (state) { case TypingIndicatorState.Idle: - args.Sprite.LayerSetState(layer, proto.IdleState); + _sprite.LayerSetRsiState((uid, args.Sprite), layer, proto.IdleState); break; case TypingIndicatorState.Typing: - args.Sprite.LayerSetState(layer, proto.TypingState); + _sprite.LayerSetRsiState((uid, args.Sprite), layer, proto.TypingState); break; } } -- 2.51.2