From 7dc6a569692ee159acc80191fbe6aa2bbfeb077f Mon Sep 17 00:00:00 2001 From: Lye <128915833+Lyroth001@users.noreply.github.com> Date: Wed, 7 Aug 2024 08:42:00 +0100 Subject: [PATCH] Space Dragons can't be flashed (#30658) * added flash immunity component to Space Dragon * Changed use of component to use of whitelist --- Resources/Prototypes/Entities/Mobs/Player/dragon.yml | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml index 73246dcced..ff6b66323f 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml @@ -96,6 +96,16 @@ - type: Flammable damage: types: {} + - type: StatusEffects # Overwriting basesimplemob to remove flash, getting flashed as dragon just feelsbad + allowed: + - SlowedDown + - Stutter + - Electrocution + - ForcedSleep + - TemporaryBlindness + - Pacified + - RadiationProtection + - Drowsiness - type: Temperature heatDamageThreshold: 800 - type: Metabolizer -- 2.52.0