From 7e4f755d7f1cb05af9f8be58233800a64a2397a3 Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Fri, 15 Sep 2023 23:34:01 +1000 Subject: [PATCH] Suppress pathfinding debug assert (#20101) --- Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs b/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs index a173cb7942..95d267f7d7 100644 --- a/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs +++ b/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs @@ -558,10 +558,13 @@ public sealed partial class PathfindingSystem } } + /*This is causing too many issues and I'd rather just ignore it until pathfinder refactor + to just get tiles at runtime. if ((flags & PathfindingBreadcrumbFlag.Space) != 0x0) { - DebugTools.Assert(tileEntities.Count == 0); + // DebugTools.Assert(tileEntities.Count == 0); } + */ var crumb = new PathfindingBreadcrumb() { -- 2.51.2