From 801f141c6a3eb73bd87349b2aa32e4118cf04e53 Mon Sep 17 00:00:00 2001
From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Date: Thu, 11 Jan 2024 23:56:07 +1100
Subject: [PATCH] Only hide ruins labels (#23925)
---
Content.Server/Shuttles/Components/GridSpawnComponent.cs | 2 +-
Content.Server/Shuttles/Systems/ShuttleSystem.GridFill.cs | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/Content.Server/Shuttles/Components/GridSpawnComponent.cs b/Content.Server/Shuttles/Components/GridSpawnComponent.cs
index 95338927ca..1ddfb8c244 100644
--- a/Content.Server/Shuttles/Components/GridSpawnComponent.cs
+++ b/Content.Server/Shuttles/Components/GridSpawnComponent.cs
@@ -24,7 +24,7 @@ public record struct GridSpawnGroup
public int MaxCount = 1;
///
- /// Hide the IFF of the grid.
+ /// Hide the IFF label of the grid.
///
public bool Hide = false;
diff --git a/Content.Server/Shuttles/Systems/ShuttleSystem.GridFill.cs b/Content.Server/Shuttles/Systems/ShuttleSystem.GridFill.cs
index 5276046a27..2d52f98423 100644
--- a/Content.Server/Shuttles/Systems/ShuttleSystem.GridFill.cs
+++ b/Content.Server/Shuttles/Systems/ShuttleSystem.GridFill.cs
@@ -100,7 +100,7 @@ public sealed partial class ShuttleSystem
if (group.Hide)
{
var iffComp = EnsureComp(ent[0]);
- iffComp.Flags |= IFFFlags.Hide;
+ iffComp.Flags |= IFFFlags.HideLabel;
Dirty(ent[0], iffComp);
}
--
2.51.2