From 812d47bb2d5c61a711268ce875fedffcc6a439f6 Mon Sep 17 00:00:00 2001 From: Tobias Berger Date: Fri, 11 Apr 2025 01:56:02 +0000 Subject: [PATCH] Choose correct state when rendering entities (#36409) --- Content.MapRenderer/Painters/EntityPainter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.MapRenderer/Painters/EntityPainter.cs b/Content.MapRenderer/Painters/EntityPainter.cs index 2c70481b8a..0eef467f9a 100644 --- a/Content.MapRenderer/Painters/EntityPainter.cs +++ b/Content.MapRenderer/Painters/EntityPainter.cs @@ -102,7 +102,7 @@ public sealed class EntityPainter var frames = stateCount / entity.Sprite.GetLayerDirectionCount(layer); var target = direction * frames; var targetY = target / statesX; - var targetX = target % statesY; + var targetX = target % statesX; return (targetX * rsi.Size.X, targetY * rsi.Size.Y, rsi.Size.X, rsi.Size.Y); } -- 2.51.2