From 8343e04ff431bbccb34e0b16c87cfc9a3655e34e Mon Sep 17 00:00:00 2001 From: liltenhead <104418166+liltenhead@users.noreply.github.com> Date: Wed, 15 Nov 2023 02:02:37 -0800 Subject: [PATCH] Remove remote signal from ieds (#21660) --- Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml index 7e669aea52..58f4b4194f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/ied.yml @@ -21,10 +21,6 @@ initialBeepDelay: 0 beepSound: /Audio/Effects/lightburn.ogg # TODO: random timer when crafted - - type: TriggerOnSignal - - type: DeviceLinkSink - ports: - - Trigger - type: Explosive # Weak explosion in a very small radius. Doesn't break underplating. explosionType: Default totalIntensity: 50 -- 2.51.2