From 868fea19fbb9530b9759510ebf0a9ebd3731f012 Mon Sep 17 00:00:00 2001 From: deltanedas <39013340+deltanedas@users.noreply.github.com> Date: Fri, 14 Apr 2023 19:44:26 +0000 Subject: [PATCH] ignore prediction on guns disabled popup (#15138) Co-authored-by: deltanedas <@deltanedas:kde.org> --- Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs index fdae26dcc1..99739eff55 100644 --- a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs +++ b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs @@ -211,7 +211,8 @@ public abstract partial class SharedGunSystem : EntitySystem if (TagSystem.HasTag(user, "GunsDisabled")) { - Popup(Loc.GetString("gun-disabled"), user, user); + if (Timing.IsFirstTimePredicted) + Popup(Loc.GetString("gun-disabled"), user, user); return; } -- 2.51.2