From 879b4d171efd9ae9907369d6dd856afafb381b06 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Thu, 1 Feb 2024 12:06:52 +0100 Subject: [PATCH] Buff the AME until somebody fixes engineering (#24806) All the engineering numbers are complete unusable garbage and it's apparently completely impossible to properly set up power on some maps. This is a band-aid fix (and apology to all engineering players) until somebody fixes this shit properly. --- Content.Server/Ame/AmeNodeGroup.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Ame/AmeNodeGroup.cs b/Content.Server/Ame/AmeNodeGroup.cs index d970f43d8b..25d98bf994 100644 --- a/Content.Server/Ame/AmeNodeGroup.cs +++ b/Content.Server/Ame/AmeNodeGroup.cs @@ -181,7 +181,7 @@ public sealed class AmeNodeGroup : BaseNodeGroup // Fuel is squared so more fuel vastly increases power and efficiency // We divide by the number of cores so a larger AME is less efficient at the same fuel settings // this results in all AMEs having the same efficiency at the same fuel-per-core setting - return 20000f * fuel * fuel / cores; + return 2000000f * fuel * fuel / cores; } public int GetTotalStability() -- 2.51.2