From 87b6eb55e5ae86694e3620aa90a40c54ec3c7a9f Mon Sep 17 00:00:00 2001 From: chromiumboy <50505512+chromiumboy@users.noreply.github.com> Date: Mon, 14 Apr 2025 00:02:29 -0500 Subject: [PATCH] Hotfix for water/fuel tank fixtures (#36527) Sharing the same fixture layer as walls causes dragged water/fuel tanks to be blocked by things that they really shouldn't be, such as lights and holopads Being PRed as a hotfix in order to fully finalize #36341 --- .../Entities/Structures/Storage/Tanks/base_structuretanks.yml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml b/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml index dff863f8fa..ec960013f1 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml @@ -20,7 +20,8 @@ mask: - MachineMask layer: - - WallLayer + - MachineLayer + - InteractImpassable - type: Damageable damageContainer: Inorganic damageModifierSet: Metallic -- 2.51.2