From 8ebf650fe9911472cccfc7d4f9f4ad66b0198540 Mon Sep 17 00:00:00 2001 From: Whisper <121047731+QuietlyWhisper@users.noreply.github.com> Date: Thu, 23 Mar 2023 12:17:32 -0400 Subject: [PATCH] Zombies drop their headsets. (#14525) --- Content.Server/Zombies/ZombifyOnDeathSystem.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Content.Server/Zombies/ZombifyOnDeathSystem.cs b/Content.Server/Zombies/ZombifyOnDeathSystem.cs index 7cf12b1328..1994b98a7a 100644 --- a/Content.Server/Zombies/ZombifyOnDeathSystem.cs +++ b/Content.Server/Zombies/ZombifyOnDeathSystem.cs @@ -170,6 +170,8 @@ namespace Content.Server.Zombies //This is specifically here to combat insuls, because frying zombies on grilles is funny as shit. _serverInventory.TryUnequip(target, "gloves", true, true); + //Should prevent instances of zombies using comms for information they shouldnt be able to have. + _serverInventory.TryUnequip(target, "ears", true, true); //popup _popupSystem.PopupEntity(Loc.GetString("zombie-transform", ("target", target)), target, PopupType.LargeCaution); -- 2.51.2