From 8ecc32bf16ce70ceb2f17f5b939eb3adc84815e8 Mon Sep 17 00:00:00 2001 From: Emisse <99158783+Emisse@users.noreply.github.com> Date: Thu, 4 Jan 2024 05:03:28 -0700 Subject: [PATCH] Buff holo and mild structural adjustment (#23515) buff holo --- Resources/Prototypes/Damage/modifier_sets.yml | 19 +++++++++++-------- .../Entities/Mobs/Player/guardian.yml | 10 ++++------ 2 files changed, 15 insertions(+), 14 deletions(-) diff --git a/Resources/Prototypes/Damage/modifier_sets.yml b/Resources/Prototypes/Damage/modifier_sets.yml index bdfcae9e74..71871405c3 100644 --- a/Resources/Prototypes/Damage/modifier_sets.yml +++ b/Resources/Prototypes/Damage/modifier_sets.yml @@ -13,23 +13,25 @@ id: StructuralMetallicStrong coefficients: Shock: 1.2 + Structural: 0.5 flatReductions: - Blunt: 25 - Slash: 25 - Piercing: 25 - Heat: 25 - Structural: 40 + Blunt: 20 + Slash: 20 + Piercing: 20 + Heat: 20 + Structural: 15 - type: damageModifierSet id: StructuralMetallic coefficients: Shock: 1.2 + Structural: 0.5 flatReductions: Blunt: 10 Slash: 10 Piercing: 10 Heat: 10 - Structural: 20 + Structural: 10 - type: damageModifierSet id: PerforatedMetallic @@ -89,7 +91,7 @@ Slash: 5 Piercing: 5 Heat: 5 - Structural: 10 + Structural: 5 - type: damageModifierSet id: RGlass @@ -99,12 +101,13 @@ Piercing: 0.6 Heat: 0.5 Shock: 0 + Structural: 0.5 flatReductions: Blunt: 5 Slash: 5 Piercing: 5 Heat: 5 - Structural: 12.5 + Structural: 10 - type: damageModifierSet id: Wood diff --git a/Resources/Prototypes/Entities/Mobs/Player/guardian.yml b/Resources/Prototypes/Entities/Mobs/Player/guardian.yml index 1e863aa80f..08c37b56fe 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/guardian.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/guardian.yml @@ -81,13 +81,14 @@ proto: guardian - type: Pullable - type: MeleeWeapon - hidden: true - angle: 30 + hidden: false + altDisarm: false animation: WeaponArcFist - attackRate: 1.5 + attackRate: 1.8 damage: types: Blunt: 20 + Structural: 20 - type: MeleeSpeech - type: UserInterface interfaces: @@ -129,9 +130,6 @@ map: [ "enum.DamageStateVisualLayers.BaseUnshaded" ] color: "#40a7d7" shader: unshaded - - type: NpcFactionMember - factions: - - Syndicate - type: HTN rootTask: task: SimpleHumanoidHostileCompound -- 2.51.2