From 9008f776ec52a1718e4b9cb8f466d2de97f69d60 Mon Sep 17 00:00:00 2001 From: Nox Date: Fri, 24 Oct 2025 06:58:58 -0700 Subject: [PATCH] HOS & Warden Weapon Spawners (#40860) * Added HOS weapon spawner Signed-off-by: Nox38 * Added a new file for the weapon spawns, added warden weapon spawner. Signed-off-by: Nox38 * Added offset to the spawners Signed-off-by: Nox38 --------- Signed-off-by: Nox38 --- .../Catalog/Fills/Lockers/security.yml | 1 - .../Entities/Markers/Spawners/rooms.yml | 36 +++++++++++++++++++ 2 files changed, 36 insertions(+), 1 deletion(-) create mode 100644 Resources/Prototypes/Entities/Markers/Spawners/rooms.yml diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/security.yml b/Resources/Prototypes/Catalog/Fills/Lockers/security.yml index 48bed23bc9..a6add7f4b7 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/security.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/security.yml @@ -46,7 +46,6 @@ amount: 2 - id: NetworkConfigurator - id: Binoculars - - id: WeaponEnergyShotgun - type: entityTable id: FillLockerWardenHarduit diff --git a/Resources/Prototypes/Entities/Markers/Spawners/rooms.yml b/Resources/Prototypes/Entities/Markers/Spawners/rooms.yml new file mode 100644 index 0000000000..34d3287e03 --- /dev/null +++ b/Resources/Prototypes/Entities/Markers/Spawners/rooms.yml @@ -0,0 +1,36 @@ +# Weapons +- type: entity + parent: MarkerBase + id: SpawnPointHeadOfSecurityWeapon + name: head of security weapon spawner + components: + - type: EntityTableSpawner + offset: 0.2 + table: !type:AllSelector + children: + - id: WeaponSubMachineGunWt550 + - id: MagazinePistolSubMachineGunTopMounted + - id: MagazinePistolSubMachineGunTopMounted + - type: Sprite + sprite: Markers/jobs.rsi + layers: + - state: green + - sprite: Objects/Weapons/Guns/SMGs/wt550.rsi + state: icon + +- type: entity + parent: MarkerBase + id: SpawnPointWardenWeapon + name: warden weapon spawner + components: + - type: EntityTableSpawner + offset: 0.2 + table: !type:AllSelector + children: + - id: WeaponEnergyShotgun + - type: Sprite + sprite: Markers/jobs.rsi + layers: + - state: green + - sprite: Objects/Weapons/Guns/Battery/energy_shotgun.rsi + state: icon -- 2.51.2