From 91aa169784a59ff446cb4487cd134e6f95171342 Mon Sep 17 00:00:00 2001 From: UpAndLeaves <92269094+Alpha-Two@users.noreply.github.com> Date: Wed, 8 Oct 2025 14:57:55 +0100 Subject: [PATCH] Slightly re-nerf zombification speed (#37445) Initial Commit --- Content.Shared/Zombies/PendingZombieComponent.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Shared/Zombies/PendingZombieComponent.cs b/Content.Shared/Zombies/PendingZombieComponent.cs index b199edeb00..310f731e07 100644 --- a/Content.Shared/Zombies/PendingZombieComponent.cs +++ b/Content.Shared/Zombies/PendingZombieComponent.cs @@ -17,7 +17,7 @@ public sealed partial class PendingZombieComponent : Component { DamageDict = new () { - { "Poison", 0.4 }, + { "Poison", 0.3 }, } }; @@ -34,7 +34,7 @@ public sealed partial class PendingZombieComponent : Component /// The amount of time left before the infected begins to take damage. /// [DataField("gracePeriod"), ViewVariables(VVAccess.ReadWrite)] - public TimeSpan GracePeriod = TimeSpan.Zero; + public TimeSpan GracePeriod = TimeSpan.FromMinutes(2); /// /// The minimum amount of time initial infected have before they start taking infection damage. -- 2.51.2