From a439a1295e12e5fefd73dbac9e27427a7e2f813b Mon Sep 17 00:00:00 2001 From: JoeHammad1844 <130668733+JoeHammad1844@users.noreply.github.com> Date: Mon, 16 Oct 2023 22:39:06 +1100 Subject: [PATCH] Stun baton tweak (#20970) --- Resources/Prototypes/Entities/Objects/Weapons/security.yml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Resources/Prototypes/Entities/Objects/Weapons/security.yml b/Resources/Prototypes/Entities/Objects/Weapons/security.yml index 8d30935b04..616625c925 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/security.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/security.yml @@ -10,7 +10,7 @@ - state: stunbaton_off map: [ "enum.ToggleVisuals.Layer" ] - type: Stunbaton - energyPerUse: 100 + energyPerUse: 50 - type: MeleeWeapon damage: types: @@ -19,10 +19,10 @@ angle: 60 animation: WeaponArcSlash - type: StaminaDamageOnHit - damage: 55 + damage: 35 sound: /Audio/Weapons/egloves.ogg - type: StaminaDamageOnCollide - damage: 55 + damage: 35 sound: /Audio/Weapons/egloves.ogg - type: Battery maxCharge: 1000 -- 2.51.2