From a64fe298d0550f1988c9b54b1254ac028e3ec031 Mon Sep 17 00:00:00 2001
From: Whatstone <166147148+whatston3@users.noreply.github.com>
Date: Thu, 10 Jul 2025 23:43:56 -0400
Subject: [PATCH] Add Serializable, NetSerializable attributes to
DecalPaintMode (#38921)
Serializable, Net" on DecalPaintMode
---
Content.Shared/SprayPainter/Components/SprayPainterComponent.cs | 2 ++
1 file changed, 2 insertions(+)
diff --git a/Content.Shared/SprayPainter/Components/SprayPainterComponent.cs b/Content.Shared/SprayPainter/Components/SprayPainterComponent.cs
index 5485870766..b9a7057347 100644
--- a/Content.Shared/SprayPainter/Components/SprayPainterComponent.cs
+++ b/Content.Shared/SprayPainter/Components/SprayPainterComponent.cs
@@ -2,6 +2,7 @@ using Content.Shared.Decals;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
+using Robust.Shared.Serialization;
namespace Content.Shared.SprayPainter.Components;
@@ -109,6 +110,7 @@ public sealed partial class SprayPainterComponent : Component
///
/// A set of operating modes for decal painting.
///
+[Serializable, NetSerializable]
public enum DecalPaintMode : byte
{
///
--
2.52.0