From a64fe298d0550f1988c9b54b1254ac028e3ec031 Mon Sep 17 00:00:00 2001 From: Whatstone <166147148+whatston3@users.noreply.github.com> Date: Thu, 10 Jul 2025 23:43:56 -0400 Subject: [PATCH] Add Serializable, NetSerializable attributes to DecalPaintMode (#38921) Serializable, Net" on DecalPaintMode --- Content.Shared/SprayPainter/Components/SprayPainterComponent.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Content.Shared/SprayPainter/Components/SprayPainterComponent.cs b/Content.Shared/SprayPainter/Components/SprayPainterComponent.cs index 5485870766..b9a7057347 100644 --- a/Content.Shared/SprayPainter/Components/SprayPainterComponent.cs +++ b/Content.Shared/SprayPainter/Components/SprayPainterComponent.cs @@ -2,6 +2,7 @@ using Content.Shared.Decals; using Robust.Shared.Audio; using Robust.Shared.GameStates; using Robust.Shared.Prototypes; +using Robust.Shared.Serialization; namespace Content.Shared.SprayPainter.Components; @@ -109,6 +110,7 @@ public sealed partial class SprayPainterComponent : Component /// /// A set of operating modes for decal painting. /// +[Serializable, NetSerializable] public enum DecalPaintMode : byte { /// -- 2.52.0