From a6d66e682f5eef1539dafcde53659ca98e618243 Mon Sep 17 00:00:00 2001 From: Errant <35878406+Errant-4@users.noreply.github.com> Date: Tue, 11 Mar 2025 17:47:03 +0100 Subject: [PATCH] Restore the order of admin overlay elements (#35783) admin overlay order fix --- Content.Client/Administration/AdminNameOverlay.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Client/Administration/AdminNameOverlay.cs b/Content.Client/Administration/AdminNameOverlay.cs index c6e6a75293..3c968ec17c 100644 --- a/Content.Client/Administration/AdminNameOverlay.cs +++ b/Content.Client/Administration/AdminNameOverlay.cs @@ -85,10 +85,10 @@ internal sealed class AdminNameOverlay : Overlay var currentOffset = Vector2.Zero; - args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.Username, uiScale, playerInfo.Connected ? Color.Yellow : Color.White); + args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.CharacterName, uiScale, playerInfo.Connected ? Color.Aquamarine : Color.White); currentOffset += lineoffset; - args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.CharacterName, uiScale, playerInfo.Connected ? Color.Aquamarine : Color.White); + args.ScreenHandle.DrawString(_font, screenCoordinates + currentOffset, playerInfo.Username, uiScale, playerInfo.Connected ? Color.Yellow : Color.White); currentOffset += lineoffset; if (!string.IsNullOrEmpty(playerInfo.PlaytimeString) && playTime) -- 2.51.2