From b12fea52979f7950bcfd938a07a9c531f3f45d83 Mon Sep 17 00:00:00 2001 From: PJBot Date: Wed, 13 Sep 2023 20:22:37 -0400 Subject: [PATCH] Automatic changelog update --- Resources/Changelog/Changelog.yml | 23 +++++------------------ 1 file changed, 5 insertions(+), 18 deletions(-) diff --git a/Resources/Changelog/Changelog.yml b/Resources/Changelog/Changelog.yml index 2b9fbfca3e..c181716af6 100644 --- a/Resources/Changelog/Changelog.yml +++ b/Resources/Changelog/Changelog.yml @@ -1,22 +1,4 @@ Entries: -- author: EmoGarbage404 - changes: - - {message: Non-human zombies now are the proper color and zombies can now identify - one another and are unable to harm one another., type: Add} - - {message: 'Removed zombie revival, decreased passive zombie healing, and adjusted - zombie weaknesses.', type: Add} - - {message: Fixed zombie NPCs continuing to attack other zombies., type: Fix} - - {message: Zombies can now pry open doors., type: Tweak} - - {message: Made initial infection selection more obvious., type: Tweak} - - {message: Fixed an issue where midround zombie outbreaks wouldn't create any zombies., - type: Fix} - - {message: Initial infected selection is now delayed at the start of zombie rounds., - type: Tweak} - - {message: The emergency shuttle is now automatically called when enough crew become - zombies., type: Add} - - {message: Reenabled zombie mode in secret., type: Add} - id: 4321 - time: '2023-07-25T21:31:35.0000000+00:00' - author: deltanedas changes: - {message: Animals can now drink satiating liquids like water or beer when thirsty., @@ -2984,3 +2966,8 @@ Entries: - {message: Fix storage windows not closing upon gamestate change., type: Fix} id: 4820 time: '2023-09-13T22:03:45.0000000+00:00' +- author: deltanedas + changes: + - {message: Fixed microbomb implanters not spawning in nukie duffelbags., type: Fix} + id: 4821 + time: '2023-09-14T00:21:33.0000000+00:00' -- 2.51.2