From b2f1f7c5ad1731a86642e08bb0f3772e61b0c5ac Mon Sep 17 00:00:00 2001 From: Kyle Tyo <36606155+VerinSenpai@users.noreply.github.com> Date: Fri, 25 Apr 2025 15:32:23 -0400 Subject: [PATCH] Remove a redundant trycomp from TileAnomalySystem (#36924) * remove a redundant check * revert this space. --- Content.Server/Anomaly/Effects/TileAnomalySystem.cs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Content.Server/Anomaly/Effects/TileAnomalySystem.cs b/Content.Server/Anomaly/Effects/TileAnomalySystem.cs index 92f5415252..6c38a5941c 100644 --- a/Content.Server/Anomaly/Effects/TileAnomalySystem.cs +++ b/Content.Server/Anomaly/Effects/TileAnomalySystem.cs @@ -84,10 +84,6 @@ public sealed class TileAnomalySystem : SharedTileAnomalySystem private void SpawnTiles(Entity anomaly, TileSpawnSettingsEntry entry, float stability, float severity, float powerMod) { - var xform = Transform(anomaly); - if (!TryComp(xform.GridUid, out var grid)) - return; - var tiles = _anomaly.GetSpawningPoints(anomaly, stability, severity, entry.Settings, powerMod); if (tiles == null) return; -- 2.51.2