From c0df4219b291096ca58c8e2daa8c0a27820522b2 Mon Sep 17 00:00:00 2001 From: ninruB <38016303+asperger-sind@users.noreply.github.com> Date: Tue, 9 Jan 2024 20:05:17 +0200 Subject: [PATCH] Further adjust rigged gloves (#23811) * set stamina damage to 25, attack speed to 1.4, remove jank "jank" is me artificially setting the stamina damage lower so it accounts for blunt damage, now the gloves are pure stamina damage with no blunt conversion * bump the price to 6 for passengers and 4 for boxers --- Resources/Prototypes/Catalog/uplink_catalog.yml | 4 ++-- Resources/Prototypes/Entities/Clothing/Hands/gloves.yml | 5 +++-- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/Resources/Prototypes/Catalog/uplink_catalog.yml b/Resources/Prototypes/Catalog/uplink_catalog.yml index 31379f6f7f..37e5404133 100644 --- a/Resources/Prototypes/Catalog/uplink_catalog.yml +++ b/Resources/Prototypes/Catalog/uplink_catalog.yml @@ -989,7 +989,7 @@ description: uplink-rigged-boxing-gloves-desc productEntity: ClothingHandsGlovesBoxingRigged cost: - Telecrystal: 8 + Telecrystal: 6 categories: - UplinkJob conditions: @@ -1003,7 +1003,7 @@ description: uplink-rigged-boxing-gloves-desc productEntity: ClothingHandsGlovesBoxingRigged cost: - Telecrystal: 5 + Telecrystal: 4 categories: - UplinkJob conditions: diff --git a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml index 270ecf94dd..5c7a806b5a 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml @@ -83,12 +83,13 @@ suffix: Rigged components: - type: StaminaDamageOnHit - damage: 16 # actually 24 because of blunt > stamina damage conversion + damage: 25 - type: MeleeWeapon - attackRate: 1.2 + attackRate: 1.4 damage: types: Blunt: 8 + bluntStaminaDamageFactor: 0.0 # so blunt doesn't deal stamina damage at all - type: entity parent: ClothingHandsBase -- 2.51.2