From c59f7a53633f69eb091fe43aa05cda705e189257 Mon Sep 17 00:00:00 2001 From: psykana <36602558+psykana@users.noreply.github.com> Date: Mon, 18 Aug 2025 01:25:26 +0100 Subject: [PATCH] Fix ninja spawning with jetpack internals (#35067) Remove redundant StartingGearEquippedEvent --- Content.Shared/Clothing/LoadoutSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/Clothing/LoadoutSystem.cs b/Content.Shared/Clothing/LoadoutSystem.cs index 93b0abfd82..08b4f5f763 100644 --- a/Content.Shared/Clothing/LoadoutSystem.cs +++ b/Content.Shared/Clothing/LoadoutSystem.cs @@ -150,7 +150,7 @@ public sealed class LoadoutSystem : EntitySystem { // First, randomly pick a startingGear profile from those specified, and equip it. if (startingGear != null && startingGear.Count > 0) - _station.EquipStartingGear(uid, _random.Pick(startingGear)); + _station.EquipStartingGear(uid, _random.Pick(startingGear), false); if (loadoutGroups == null) { -- 2.51.2