From c9fdac9364e16a3697481ffe469b11231e94f518 Mon Sep 17 00:00:00 2001 From: Centronias Date: Fri, 24 Oct 2025 17:18:43 -0700 Subject: [PATCH] `BaseSpawnEntityEntityEffect` scales its spawned entities by default (#41091) * make basically all entity spawning reactions scaling * Intelligence --- .../Effects/EntitySpawning/BaseSpawnEntityEntityEffect.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Content.Shared/EntityEffects/Effects/EntitySpawning/BaseSpawnEntityEntityEffect.cs b/Content.Shared/EntityEffects/Effects/EntitySpawning/BaseSpawnEntityEntityEffect.cs index 3f5d5b3b57..bd8d68813e 100644 --- a/Content.Shared/EntityEffects/Effects/EntitySpawning/BaseSpawnEntityEntityEffect.cs +++ b/Content.Shared/EntityEffects/Effects/EntitySpawning/BaseSpawnEntityEntityEffect.cs @@ -28,6 +28,9 @@ public abstract partial class BaseSpawnEntityEntityEffect : EntityEffectBase< [DataField] public bool Predicted = true; + /// + public override bool Scaling => true; + public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) => Loc.GetString("entity-effect-guidebook-spawn-entity", ("chance", Probability), -- 2.51.2