From cbf0f6fdd0669f6648752cbba2e05c6c8da95be0 Mon Sep 17 00:00:00 2001 From: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Date: Wed, 16 Apr 2025 16:12:30 +0200 Subject: [PATCH] Remove fixture MachineLayer from pet carriers (#36627) Initial commit --- Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml b/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml index 4ae684c193..e690e1d587 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml @@ -1,12 +1,12 @@ - type: entity id: PetCarrier - name: big pet carrier + name: pet carrier description: Allows large animals to be carried comfortably. It smells vaguely of toilet water and explosives. parent: BaseStructureDynamic components: - type: Sprite noRot: true - drawdepth: Objects + drawdepth: Items sprite: Objects/Storage/petcarrier.rsi layers: - state: pet_carrier_base @@ -31,8 +31,6 @@ density: 25 mask: - ItemMask - layer: - - MachineLayer - type: EntityStorage capacity: 1 airtight: false -- 2.51.2