From d90bb556d8aef9053a7d64bad96091f2123db997 Mon Sep 17 00:00:00 2001 From: EdenTheLiznerd <138748328+EdenTheLiznerd@users.noreply.github.com> Date: Mon, 12 Feb 2024 18:20:01 -0700 Subject: [PATCH] Significantly nerf Deathnettles (#25068) * Balancing my beloved Significantly nerfs deathnettles so botanists can't just take down jug's like it's no issue, we have guns, we should be using them * Additional Balancing Changes. * Losing my mind --- .../Entities/Objects/Consumable/Food/produce.yml | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml index 24788bb3cc..291407dd9f 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml @@ -207,22 +207,21 @@ - type: MeleeWeapon damage: types: - Heat: 7.5 - Caustic: 7.5 + Heat: 8.5 + Caustic: 8.5 - type: SolutionContainerManager solutions: food: reagents: - ReagentId: SulfuricAcid - Quantity: 15 + Quantity: 3 - ReagentId: FluorosulfuricAcid - Quantity: 15 + Quantity: 3 - type: Produce seedId: deathNettle - type: MeleeChemicalInjector - transferAmount: 6 + transferAmount: 2 solution: food - pierceArmor: true # We do a little trolling - type: Extractable grindableSolutionName: food -- 2.52.0