From e1e3eba0d0715775342a5a09eaa003b3a10063f5 Mon Sep 17 00:00:00 2001 From: Vasilis Date: Wed, 1 Nov 2023 04:11:09 +0100 Subject: [PATCH] Getting turned to a rev makes the rev antag sound (#21316) --- Content.Server/GameTicking/Rules/RevolutionaryRuleSystem.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Content.Server/GameTicking/Rules/RevolutionaryRuleSystem.cs b/Content.Server/GameTicking/Rules/RevolutionaryRuleSystem.cs index 78568820e9..e58fe2275d 100644 --- a/Content.Server/GameTicking/Rules/RevolutionaryRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/RevolutionaryRuleSystem.cs @@ -24,6 +24,7 @@ using Content.Shared.Revolutionary.Components; using Content.Shared.Roles; using Content.Shared.Stunnable; using Content.Shared.Zombies; +using Robust.Server.GameObjects; using Robust.Shared.Timing; namespace Content.Server.GameTicking.Rules; @@ -44,6 +45,7 @@ public sealed class RevolutionaryRuleSystem : GameRuleSystem] public const string RevolutionaryNpcFaction = "Revolutionary"; @@ -216,6 +218,7 @@ public sealed class RevolutionaryRuleSystem : GameRuleSystem