From e5144c5df8521722bba34a12ebbf2df32f650204 Mon Sep 17 00:00:00 2001 From: bolantej <114430388+bolantej@users.noreply.github.com> Date: Fri, 23 May 2025 14:42:30 -0700 Subject: [PATCH] Fixed Holoclown injector not breaking on drop (#37727) --- Content.Server/Guardian/GuardianSystem.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Content.Server/Guardian/GuardianSystem.cs b/Content.Server/Guardian/GuardianSystem.cs index 9c48258628..3a0783c2ef 100644 --- a/Content.Server/Guardian/GuardianSystem.cs +++ b/Content.Server/Guardian/GuardianSystem.cs @@ -199,7 +199,12 @@ namespace Content.Server.Guardian return; } - _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, user, component.InjectionDelay, new GuardianCreatorDoAfterEvent(), injector, target: target, used: injector){BreakOnMove = true}); + _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, user, component.InjectionDelay, new GuardianCreatorDoAfterEvent(), injector, target: target, used: injector) + { + BreakOnMove = true, + NeedHand = true, + BreakOnHandChange = true + }); } private void OnDoAfter(EntityUid uid, GuardianCreatorComponent component, DoAfterEvent args) -- 2.51.2