From e6e7a2358c6c4f415061f7213b8eace2ddc2306b Mon Sep 17 00:00:00 2001 From: Chubbygummibear <46236974+Chubbygummibear@users.noreply.github.com> Date: Tue, 14 Nov 2023 04:54:35 -0800 Subject: [PATCH] Fix thrown items not registering the tile they stop by colliding with a hard surface (#21107) --- Content.Shared/Throwing/ThrownItemSystem.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Content.Shared/Throwing/ThrownItemSystem.cs b/Content.Shared/Throwing/ThrownItemSystem.cs index 2b16b30546..deda47bae6 100644 --- a/Content.Shared/Throwing/ThrownItemSystem.cs +++ b/Content.Shared/Throwing/ThrownItemSystem.cs @@ -101,6 +101,7 @@ namespace Content.Shared.Throwing if (TryComp(uid, out var physics)) { _physics.SetBodyStatus(physics, BodyStatus.OnGround); + _broadphase.RegenerateContacts(uid, physics); } if (EntityManager.TryGetComponent(uid, out FixturesComponent? manager)) -- 2.51.2