From f8cef464a2d6292034b017c6d8758480e3945bd8 Mon Sep 17 00:00:00 2001 From: TurboTrackerss14 <130304754+TurboTrackerss14@users.noreply.github.com> Date: Mon, 10 Apr 2023 00:06:27 +0100 Subject: [PATCH] Added small text to Guidebook Security tab. (#15248) This file has existed for a good while with zero content as is the only dropdown in the guidebook without text. Why not for a first commit eh? --- .../Guidebook/Security/Security.xml | 27 +++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/Resources/Server Info/Guidebook/Security/Security.xml b/Resources/Server Info/Guidebook/Security/Security.xml index 3faf9bc407..296b3d27bf 100644 --- a/Resources/Server Info/Guidebook/Security/Security.xml +++ b/Resources/Server Info/Guidebook/Security/Security.xml @@ -1,3 +1,30 @@  + # Security + Ensuring the safety of both station and crew is number one for Security. Be it Syndicate Agents, Nuclear Operatives, Infestations or just unruly staff. Security are on hand to maintain order and control crowds. + ## Gear + First we have non-lethals a step above simply telling someone to cooperate with instructions. Both the stunbaton and disabler are capable of limiting the movement of an assailant, whereas handcuffs can be applied to deny a criminal free movement and access to their hands. + + + + + + + ## Flashes + Flashes are an effective tool for dispersing crowds and apprehending particularly evasive targets, with a large area of effect blinding all those without protection. + Security and [color=#a4885c]some[/color] other members of staff have eye protection from flashbangs and flashes. + + + + + + + ## Lethals + Should the situation dictate, Security have access to laser rifles, shotguns, handguns and automatic rifles able to put down substancial fire against any who would stand against the station. + + + + + + -- 2.51.2