From fc11cc90acb3dd39ab67fb1b7ca6111ce4eb0bd2 Mon Sep 17 00:00:00 2001 From: Ed <96445749+TheShuEd@users.noreply.github.com> Date: Sat, 18 May 2024 23:23:40 +0300 Subject: [PATCH] Revert "Tile variantize after deconstruct" (#28119) Revert "Tile variantize after deconstruct (#28118)" This reverts commit bf0529df566c323820d5b7497bc55e75992f105c. --- Content.Shared/Maps/TileSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/Maps/TileSystem.cs b/Content.Shared/Maps/TileSystem.cs index 719ff8e68c..d87b3ca50d 100644 --- a/Content.Shared/Maps/TileSystem.cs +++ b/Content.Shared/Maps/TileSystem.cs @@ -164,7 +164,7 @@ public sealed class TileSystem : EntitySystem } var plating = _tileDefinitionManager[tileDef.BaseTurf]; - _maps.SetTile(gridUid, mapGrid, tileRef.GridIndices, new Tile(plating.TileId, variant: PickVariant(tileDef))); + _maps.SetTile(gridUid, mapGrid, tileRef.GridIndices, new Tile(plating.TileId)); return true; } -- 2.51.2